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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 | 8x 8x 8x 1x 1x 6x 1x 1x 12x 12x 24x 24x 16x 12x 9x 1x 1x 8x 8x 6x 6x 6x 6x 6x 6x 6x 6x 6x 6x 2x 4x 24x 4x 20x 20x 20x 20x 4x 4x | /**
* CleanCommand
* Deletes generated files (.c, .cpp, .h, .hpp) that have matching .cnx sources
*/
import { basename, dirname, join, resolve } from "node:path";
import InputExpansion from "../cnx/PARSE/1-Discover/InputExpansion";
import PathResolver from "../cnx/PARSE/1-Discover/PathResolver";
import NodeFileSystem from "../cnx/PARSE/1-Discover/NodeFileSystem";
import Write from "../cnx/WRITE/1-Write/Write";
import CnxSourcePath from "../cnx/utils/CnxSourcePath";
/**
* Command to clean generated output files
*/
class CleanCommand {
/**
* Discover CNX files from entry point.
* Returns null if none found or on error.
*/
private static discoverCnxFiles(input: string): string[] | null {
try {
const cnxFiles = InputExpansion.expandInputs(
[input],
NodeFileSystem.instance,
);
if (cnxFiles.length === 0) {
console.log("No .cnx files found. Nothing to clean.");
return null;
}
return cnxFiles;
} catch (error) {
console.error(`Error: ${error}`);
return null;
}
}
/**
* Delete generated files for a given set of extensions.
*/
private static deleteGeneratedFiles(
baseName: string,
relativePath: string | null,
targetDir: string,
extensions: string[],
): number {
let count = 0;
for (const ext of extensions) {
const outputPath = relativePath
? join(targetDir, CnxSourcePath.withExtension(relativePath, ext))
: join(targetDir, baseName + ext);
if (this.deleteIfExists(outputPath)) {
count++;
}
}
return count;
}
/**
* Execute the clean command
*
* @param input - Entry point .cnx file
* @param outDir - Output directory for code files
* @param headerOutDir - Optional separate output directory for headers
*/
static execute(input: string, outDir: string, headerOutDir?: string): void {
if (!outDir) {
console.log("No output directory specified. Nothing to clean.");
return;
}
const cnxFiles = this.discoverCnxFiles(input);
if (!cnxFiles) return;
const pathResolver = new PathResolver(
{
inputs: [dirname(resolve(input))],
outDir,
headerOutDir,
},
NodeFileSystem.instance,
);
const resolvedOutDir = resolve(outDir);
const resolvedHeaderDir = resolve(pathResolver.headerRoot());
let deletedCount = 0;
for (const cnxFile of cnxFiles) {
const baseName = CnxSourcePath.stem(basename(cnxFile));
const relativePath = pathResolver.getRelativePathFromInputs(cnxFile);
// Delete code files (.c and .cpp)
deletedCount += this.deleteGeneratedFiles(
baseName,
relativePath,
resolvedOutDir,
[".c", ".cpp"],
);
// Delete header files (.h and .hpp)
deletedCount += this.deleteGeneratedFiles(
baseName,
relativePath,
resolvedHeaderDir,
[".h", ".hpp"],
);
}
if (deletedCount === 0) {
console.log("No generated files found to delete.");
} else {
console.log(`Deleted ${deletedCount} generated file(s).`);
}
}
/**
* Delete a file if it exists
* @returns true if file was deleted, false otherwise
*/
private static deleteIfExists(filePath: string): boolean {
// A file that is not there is not an error for our purposes.
if (!NodeFileSystem.instance.exists(filePath)) {
return false;
}
try {
Write.remove(NodeFileSystem.instance, filePath);
console.log(` Deleted: ${filePath}`);
return true;
} catch (err: unknown) {
console.error(` Failed to delete ${filePath}: ${err}`);
return false;
}
}
}
export default CleanCommand;
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